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module.exports = factory(require('video.js')) :	typeof define === 'function' && define.amd ? define(['video.js'], factory) :	(global.videojsFlash = factory(global.videojs));}(this, (function (videojs) { 'use strict';videojs = videojs && videojs.hasOwnProperty('default') ? videojs['default'] : videojs;var version = "5.4.2";var version$1 = "2.2.1";/** * @file flash-rtmp.js * @module flash-rtmp *//** * Add RTMP properties to the {@link Flash} Tech. * * @param {Flash} Flash *        The flash tech class. * * @mixin FlashRtmpDecorator * * @return {Flash} *         The flash tech with RTMP properties added. */function FlashRtmpDecorator(Flash) {  Flash.streamingFormats = {    'rtmp/mp4': 'MP4',    'rtmp/flv': 'FLV'  };  /**   * Join connection and stream with an ampersand.   *   * @param {string} connection   *        The connection string.   *   * @param {string} stream   *        The stream string.   *   * @return {string}   *         The connection and stream joined with an `&` character   */  Flash.streamFromParts = function (connection, stream) {    return connection + '&' + stream;  };  /**   * The flash parts object that contains connection and stream info.   *   * @typedef {Object} Flash~PartsObject   *   * @property {string} connection   *           The connection string of a source, defaults to an empty string.   *   * @property {string} stream   *           The stream string of the source, defaults to an empty string.   */  /**   * Convert a source url into a stream and connection parts.   *   * @param {string} src   *        the source url   *   * @return {Flash~PartsObject}   *         The parts object that contains a connection and a stream   */  Flash.streamToParts = function (src) {    var parts = {      connection: '',      stream: ''    };    if (!src) {      return parts;    }    // Look for the normal URL separator we expect, '&'.    // If found, we split the URL into two pieces around the    // first '&'.    var connEnd = src.search(/&(?![\w-]+=)/);    var streamBegin = void 0;    if (connEnd !== -1) {      streamBegin = connEnd + 1;    } else {      // If there's not a '&', we use the last '/' as the delimiter.      connEnd = streamBegin = src.lastIndexOf('/') + 1;      if (connEnd === 0) {        // really, there's not a '/'?        connEnd = streamBegin = src.length;      }    }    parts.connection = src.substring(0, connEnd);    parts.stream = src.substring(streamBegin, src.length);    return parts;  };  /**   * Check if the source type is a streaming type.   *   * @param {string} srcType   *        The mime type to check.   *   * @return {boolean}   *          - True if the source type is a streaming type.   *          - False if the source type is not a streaming type.   */  Flash.isStreamingType = function (srcType) {    return srcType in Flash.streamingFormats;  };  // RTMP has four variations, any string starting  // with one of these protocols should be valid  /**   * Regular expression used to check if the source is an rtmp source.   *   * @property {RegExp} Flash.RTMP_RE   */  Flash.RTMP_RE = /^rtmp[set]?:\/\//i;  /**   * Check if the source itself is a streaming type.   *   * @param {string} src   *        The url to the source.   *   * @return {boolean}   *          - True if the source url indicates that the source is streaming.   *          - False if the shource url indicates that the source url is not streaming.   */  Flash.isStreamingSrc = function (src) {    return Flash.RTMP_RE.test(src);  };  /**   * A source handler for RTMP urls   * @type {Object}   */  Flash.rtmpSourceHandler = {};  /**   * Check if Flash can play the given mime type.   *   * @param {string} type   *        The mime type to check   *   * @return {string}   *         'maybe', or '' (empty string)   */  Flash.rtmpSourceHandler.canPlayType = function (type) {    if (Flash.isStreamingType(type)) {      return 'maybe';    }    return '';  };  /**   * Check if Flash can handle the source natively   *   * @param {Object} source   *        The source object   *   * @param {Object} [options]   *        The options passed to the tech   *   * @return {string}   *         'maybe', or '' (empty string)   */  Flash.rtmpSourceHandler.canHandleSource = function (source, options) {    var can = Flash.rtmpSourceHandler.canPlayType(source.type);    if (can) {      return can;    }    if (Flash.isStreamingSrc(source.src)) {      return 'maybe';    }    return '';  };  /**   * Pass the source to the flash object.   *   * @param {Object} source   *        The source object   *   * @param {Flash} tech   *        The instance of the Flash tech   *   * @param {Object} [options]   *        The options to pass to the source   */  Flash.rtmpSourceHandler.handleSource = function (source, tech, options) {    var srcParts = Flash.streamToParts(source.src);    tech.setRtmpConnection(srcParts.connection);    tech.setRtmpStream(srcParts.stream);  };  // Register the native source handler  Flash.registerSourceHandler(Flash.rtmpSourceHandler);  return Flash;}var commonjsGlobal = typeof globalThis !== 'undefined' ? globalThis : typeof window !== 'undefined' ? window : typeof global !== 'undefined' ? global : typeof self !== 'undefined' ? self : {};var win;if (typeof window !== "undefined") {    win = window;} else if (typeof commonjsGlobal !== "undefined") {    win = commonjsGlobal;} else if (typeof self !== "undefined"){    win = self;} else {    win = {};}var window_1 = win;var classCallCheck = function (instance, Constructor) {  if (!(instance instanceof Constructor)) {    throw new TypeError("Cannot call a class as a function");  }};var inherits = function (subClass, superClass) {  if (typeof superClass !== "function" && superClass !== null) {    throw new TypeError("Super expression must either be null or a function, not " + typeof superClass);  }  subClass.prototype = Object.create(superClass && superClass.prototype, {    constructor: {      value: subClass,      enumerable: false,      writable: true,      configurable: true    }  });  if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass;};var possibleConstructorReturn = function (self, call) {  if (!self) {    throw new ReferenceError("this hasn't been initialised - super() hasn't been called");  }  return call && (typeof call === "object" || typeof call === "function") ? call : self;};/** * @file flash.js * VideoJS-SWF - Custom Flash Player with HTML5-ish API * https://github.com/zencoder/video-js-swf * Not using setupTriggers. Using global onEvent func to distribute events */var Tech = videojs.getComponent('Tech');var Dom = videojs.dom;var Url = videojs.url;var createTimeRange = videojs.createTimeRange;var mergeOptions = videojs.mergeOptions;var navigator = window_1 && window_1.navigator || {};/** * Flash Media Controller - Wrapper for Flash Media API * * @mixes FlashRtmpDecorator * @mixes Tech~SouceHandlerAdditions * @extends Tech */var Flash = function (_Tech) {  inherits(Flash, _Tech);  /**  * Create an instance of this Tech.  *  * @param {Object} [options]  *        The key/value store of player options.  *  * @param {Component~ReadyCallback} ready  *        Callback function to call when the `Flash` Tech is ready.  */  function Flash(options, ready) {    classCallCheck(this, Flash);    // Set the source when ready    var _this = possibleConstructorReturn(this, _Tech.call(this, options, ready));    if (options.source) {      _this.ready(function () {        this.setSource(options.source);      }, true);    }    // Having issues with Flash reloading on certain page actions    // (hide/resize/fullscreen) in certain browsers    // This allows resetting the playhead when we catch the reload    if (options.startTime) {      _this.ready(function () {        this.load();        this.play();        this.currentTime(options.startTime);      }, true);    }    // Add global window functions that the swf expects    // A 4.x workflow we weren't able to solve for in 5.0    // because of the need to hard code these functions    // into the swf for security reasons    window_1.videojs = window_1.videojs || {};    window_1.videojs.Flash = window_1.videojs.Flash || {};    window_1.videojs.Flash.onReady = Flash.onReady;    window_1.videojs.Flash.onEvent = Flash.onEvent;    window_1.videojs.Flash.onError = Flash.onError;    _this.on('seeked', function () {      this.lastSeekTarget_ = undefined;    });    return _this;  }  /**   * Create the `Flash` Tech's DOM element.   *   * @return {Element}   *         The element that gets created.   */  Flash.prototype.createEl = function createEl() {    var options = this.options_;    // If video.js is hosted locally you should also set the location    // for the hosted swf, which should be relative to the page (not video.js)    // Otherwise this adds a CDN url.    // The CDN also auto-adds a swf URL for that specific version.    if (!options.swf) {      options.swf = 'https://vjs.zencdn.net/swf/' + version + '/video-js.swf';    }    // Generate ID for swf object    var objId = options.techId;    // Merge default flashvars with ones passed in to init    var flashVars = mergeOptions({      // SWF Callback Functions      readyFunction: 'videojs.Flash.onReady',      eventProxyFunction: 'videojs.Flash.onEvent',      errorEventProxyFunction: 'videojs.Flash.onError',      // Player Settings      autoplay: options.autoplay,      preload: options.preload,      loop: options.loop,      muted: options.muted    }, options.flashVars);    // Merge default parames with ones passed in    var params = mergeOptions({      // Opaque is needed to overlay controls, but can affect playback performance      wmode: 'opaque',      // Using bgcolor prevents a white flash when the object is loading      bgcolor: '#000000'    }, options.params);    // Merge default attributes with ones passed in    var attributes = mergeOptions({      // Both ID and Name needed or swf to identify itself      id: objId,      name: objId,      'class': 'vjs-tech'    }, options.attributes);    this.el_ = Flash.embed(options.swf, flashVars, params, attributes);    this.el_.tech = this;    return this.el_;  };  /**   * Called by {@link Player#play} to play using the `Flash` `Tech`.   */  Flash.prototype.play = function play() {    if (this.ended()) {      this.setCurrentTime(0);    }    this.el_.vjs_play();  };  /**   * Called by {@link Player#pause} to pause using the `Flash` `Tech`.   */  Flash.prototype.pause = function pause() {    this.el_.vjs_pause();  };  /**   * A getter/setter for the `Flash` Tech's source object.   * > Note: Please use {@link Flash#setSource}   *   * @param {Tech~SourceObject} [src]   *        The source object you want to set on the `Flash` techs.   *   * @return {Tech~SourceObject|undefined}   *         - The current source object when a source is not passed in.   *         - undefined when setting   *   * @deprecated Since version 5.   */  Flash.prototype.src = function src(_src) {    if (_src === undefined) {      return this.currentSrc();    }    // Setting src through `src` not `setSrc` will be deprecated    return this.setSrc(_src);  };  /**   * A getter/setter for the `Flash` Tech's source object.   *   * @param {Tech~SourceObject} [src]   *        The source object you want to set on the `Flash` techs.   */  Flash.prototype.setSrc = function setSrc(src) {    var _this2 = this;    // Make sure source URL is absolute.    src = Url.getAbsoluteURL(src);    this.el_.vjs_src(src);    // Currently the SWF doesn't autoplay if you load a source later.    // e.g. Load player w/ no source, wait 2s, set src.    if (this.autoplay()) {      this.setTimeout(function () {        return _this2.play();      }, 0);    }  };  /**   * Indicates whether the media is currently seeking to a new position or not.   *   * @return {boolean}   *         - True if seeking to a new position   *         - False otherwise   */  Flash.prototype.seeking = function seeking() {    return this.lastSeekTarget_ !== undefined;  };  /**   * Returns the current time in seconds that the media is at in playback.   *   * @param {number} time   *        Current playtime of the media in seconds.   */  Flash.prototype.setCurrentTime = function setCurrentTime(time) {    var seekable = this.seekable();    if (seekable.length) {      // clamp to the current seekable range      time = time > seekable.start(0) ? time : seekable.start(0);      time = time < seekable.end(seekable.length - 1) ? time : seekable.end(seekable.length - 1);      this.lastSeekTarget_ = time;      this.trigger('seeking');      this.el_.vjs_setProperty('currentTime', time);      _Tech.prototype.setCurrentTime.call(this);    }  };  /**   * Get the current playback time in seconds   *   * @return {number}   *         The current time of playback in seconds.   */  Flash.prototype.currentTime = function currentTime() {    // when seeking make the reported time keep up with the requested time    // by reading the time we're seeking to    if (this.seeking()) {      return this.lastSeekTarget_ || 0;    }    return this.el_.vjs_getProperty('currentTime');  };  /**   * Get the current source   *   * @method currentSrc   * @return {Tech~SourceObject}   *         The current source   */  Flash.prototype.currentSrc = function currentSrc() {    if (this.currentSource_) {      return this.currentSource_.src;    }    return this.el_.vjs_getProperty('currentSrc');  };  /**   * Get the total duration of the current media.   *   * @return {number}   8          The total duration of the current media.   */  Flash.prototype.duration = function duration() {    if (this.readyState() === 0) {      return NaN;    }    var duration = this.el_.vjs_getProperty('duration');    return duration >= 0 ? duration : Infinity;  };  /**   * Load media into Tech.   */  Flash.prototype.load = function load() {    this.el_.vjs_load();  };  /**   * Get the poster image that was set on the tech.   */  Flash.prototype.poster = function poster() {    this.el_.vjs_getProperty('poster');  };  /**   * Poster images are not handled by the Flash tech so make this is a no-op.   */  Flash.prototype.setPoster = function setPoster() {};  /**   * Determine the time ranges that can be seeked to in the media.   *   * @return {TimeRange}   *         Returns the time ranges that can be seeked to.   */  Flash.prototype.seekable = function seekable() {    var duration = this.duration();    if (duration === 0) {      return createTimeRange();    }    return createTimeRange(0, duration);  };  /**   * Get and create a `TimeRange` object for buffering.   *   * @return {TimeRange}   *         The time range object that was created.   */  Flash.prototype.buffered = function buffered() {    var ranges = this.el_.vjs_getProperty('buffered');    if (ranges.length === 0) {      return createTimeRange();    }    return createTimeRange(ranges[0][0], ranges[0][1]);  };  /**   * Get fullscreen support -   *   * Flash does not allow fullscreen through javascript   * so this always returns false.   *   * @return {boolean}   *         The Flash tech does not support fullscreen, so it will always return false.   */  Flash.prototype.supportsFullScreen = function supportsFullScreen() {    // Flash does not allow fullscreen through javascript    return false;  };  /**   * Flash does not allow fullscreen through javascript   * so this always returns false.   *   * @return {boolean}   *         The Flash tech does not support fullscreen, so it will always return false.   */  Flash.prototype.enterFullScreen = function enterFullScreen() {    return false;  };  /**   * Gets available media playback quality metrics as specified by the W3C's Media   * Playback Quality API.   *   * @see [Spec]{@link https://wicg.github.io/media-playback-quality}   *   * @return {Object}   *         An object with supported media playback quality metrics   */  Flash.prototype.getVideoPlaybackQuality = function getVideoPlaybackQuality() {    var videoPlaybackQuality = this.el_.vjs_getProperty('getVideoPlaybackQuality');    if (window_1.performance && typeof window_1.performance.now === 'function') {      videoPlaybackQuality.creationTime = window_1.performance.now();    } else if (window_1.performance && window_1.performance.timing && typeof window_1.performance.timing.navigationStart === 'number') {      videoPlaybackQuality.creationTime = window_1.Date.now() - window_1.performance.timing.navigationStart;    }    return videoPlaybackQuality;  };  return Flash;}(Tech);// Create setters and getters for attributesvar _readWrite = ['rtmpConnection', 'rtmpStream', 'preload', 'defaultPlaybackRate', 'playbackRate', 'autoplay', 'loop', 'controls', 'volume', 'muted', 'defaultMuted'];var _readOnly = ['networkState', 'readyState', 'initialTime', 'startOffsetTime', 'paused', 'ended', 'videoWidth', 'videoHeight'];var _api = Flash.prototype;/** * Create setters for the swf on the element * * @param {string} attr *        The name of the parameter * * @private */function _createSetter(attr) {  var attrUpper = attr.charAt(0).toUpperCase() + attr.slice(1);  _api['set' + attrUpper] = function (val) {    return this.el_.vjs_setProperty(attr, val);  };}/** * Create getters for the swf on the element * * @param {string} attr *        The name of the parameter * * @private */function _createGetter(attr) {  _api[attr] = function () {    return this.el_.vjs_getProperty(attr);  };}// Create getter and setters for all read/write attributesfor (var i = 0; i < _readWrite.length; i++) {  _createGetter(_readWrite[i]);  _createSetter(_readWrite[i]);}// Create getters for read-only attributesfor (var _i = 0; _i < _readOnly.length; _i++) {  _createGetter(_readOnly[_i]);}/** ------------------------------ Getters ------------------------------ **//** * Get the value of `rtmpConnection` from the swf. * * @method Flash#rtmpConnection * @return {string} *         The current value of `rtmpConnection` on the swf. *//** * Get the value of `rtmpStream` from the swf. * * @method Flash#rtmpStream * @return {string} *         The current value of `rtmpStream` on the swf. *//** * Get the value of `preload` from the swf. `preload` indicates * what should download before the media is interacted with. It can have the following * values: * - none: nothing should be downloaded * - metadata: poster and the first few frames of the media may be downloaded to get *   media dimensions and other metadata * - auto: allow the media and metadata for the media to be downloaded before *    interaction * * @method Flash#preload * @return {string} *         The value of `preload` from the swf. Will be 'none', 'metadata', *         or 'auto'. *//** * Get the value of `defaultPlaybackRate` from the swf. * * @method Flash#defaultPlaybackRate * @return {number} *         The current value of `defaultPlaybackRate` on the swf. *//** * Get the value of `playbackRate` from the swf. `playbackRate` indicates * the rate at which the media is currently playing back. Examples: *   - if playbackRate is set to 2, media will play twice as fast. *   - if playbackRate is set to 0.5, media will play half as fast. * * @method Flash#playbackRate * @return {number} *         The value of `playbackRate` from the swf. A number indicating *         the current playback speed of the media, where 1 is normal speed. *//** * Get the value of `autoplay` from the swf. `autoplay` indicates * that the media should start to play as soon as the page is ready. * * @method Flash#autoplay * @return {boolean} *         - The value of `autoplay` from the swf. *         - True indicates that the media ashould start as soon as the page loads. *         - False indicates that the media should not start as soon as the page loads. *//** * Get the value of `loop` from the swf. `loop` indicates * that the media should return to the start of the media and continue playing once * it reaches the end. * * @method Flash#loop * @return {boolean} *         - The value of `loop` from the swf. *         - True indicates that playback should seek back to start once *           the end of a media is reached. *         - False indicates that playback should not loop back to the start when the *           end of the media is reached. *//** * Get the value of `mediaGroup` from the swf. * * @method Flash#mediaGroup * @return {string} *         The current value of `mediaGroup` on the swf. *//** * Get the value of `controller` from the swf. * * @method Flash#controller * @return {string} *         The current value of `controller` on the swf. *//** * Get the value of `controls` from the swf. `controls` indicates * whether the native flash controls should be shown or hidden. * * @method Flash#controls * @return {boolean} *         - The value of `controls` from the swf. *         - True indicates that native controls should be showing. *         - False indicates that native controls should be hidden. *//** * Get the value of the `volume` from the swf. `volume` indicates the current * audio level as a percentage in decimal form. This means that 1 is 100%, 0.5 is 50%, and * so on. * * @method Flash#volume * @return {number} *         The volume percent as a decimal. Value will be between 0-1. *//** * Get the value of the `muted` from the swf. `muted` indicates the current * audio level should be silent. * * @method Flash#muted * @return {boolean} *         - True if the audio should be set to silent *         - False otherwise *//** * Get the value of `defaultMuted` from the swf. `defaultMuted` indicates * whether the media should start muted or not. Only changes the default state of the * media. `muted` and `defaultMuted` can have different values. `muted` indicates the * current state. * * @method Flash#defaultMuted * @return {boolean} *         - The value of `defaultMuted` from the swf. *         - True indicates that the media should start muted. *         - False indicates that the media should not start muted. *//** * Get the value of `networkState` from the swf. `networkState` indicates * the current network state. It returns an enumeration from the following list: * - 0: NETWORK_EMPTY * - 1: NEWORK_IDLE * - 2: NETWORK_LOADING * - 3: NETWORK_NO_SOURCE * * @method Flash#networkState * @return {number} *         The value of `networkState` from the swf. This will be a number *         from the list in the description. *//** * Get the value of `readyState` from the swf. `readyState` indicates * the current state of the media element. It returns an enumeration from the * following list: * - 0: HAVE_NOTHING * - 1: HAVE_METADATA * - 2: HAVE_CURRENT_DATA * - 3: HAVE_FUTURE_DATA * - 4: HAVE_ENOUGH_DATA * * @method Flash#readyState * @return {number} *         The value of `readyState` from the swf. This will be a number *         from the list in the description. *//** * Get the value of `readyState` from the swf. `readyState` indicates * the current state of the media element. It returns an enumeration from the * following list: * - 0: HAVE_NOTHING * - 1: HAVE_METADATA * - 2: HAVE_CURRENT_DATA * - 3: HAVE_FUTURE_DATA * - 4: HAVE_ENOUGH_DATA * * @method Flash#readyState * @return {number} *         The value of `readyState` from the swf. This will be a number *         from the list in the description. *//** * Get the value of `initialTime` from the swf. * * @method Flash#initialTime * @return {number} *         The `initialTime` proprety on the swf. *//** * Get the value of `startOffsetTime` from the swf. * * @method Flash#startOffsetTime * @return {number} *         The `startOffsetTime` proprety on the swf. *//** * Get the value of `paused` from the swf. `paused` indicates whether the swf * is current paused or not. * * @method Flash#paused * @return {boolean} *         The value of `paused` from the swf. *//** * Get the value of `ended` from the swf. `ended` indicates whether * the media has reached the end or not. * * @method Flash#ended * @return {boolean} *         - True indicates that the media has ended. *         - False indicates that the media has not ended. * * @see [Spec]{@link https://www.w3.org/TR/html5/embedded-content-0.html#dom-media-ended} *//** * Get the value of `videoWidth` from the swf. `videoWidth` indicates * the current width of the media in css pixels. * * @method Flash#videoWidth * @return {number} *         The value of `videoWidth` from the swf. This will be a number *         in css pixels. *//** * Get the value of `videoHeight` from the swf. `videoHeigth` indicates * the current height of the media in css pixels. * * @method Flassh.prototype.videoHeight * @return {number} *         The value of `videoHeight` from the swf. This will be a number *         in css pixels. *//** ------------------------------ Setters ------------------------------ **//** * Set the value of `rtmpConnection` on the swf. * * @method Flash#setRtmpConnection * @param {string} rtmpConnection *        New value to set the `rtmpConnection` property to. *//** * Set the value of `rtmpStream` on the swf. * * @method Flash#setRtmpStream * @param {string} rtmpStream *        New value to set the `rtmpStream` property to. *//** * Set the value of `preload` on the swf. `preload` indicates * what should download before the media is interacted with. It can have the following * values: * - none: nothing should be downloaded * - metadata: poster and the first few frames of the media may be downloaded to get *   media dimensions and other metadata * - auto: allow the media and metadata for the media to be downloaded before *    interaction * * @method Flash#setPreload * @param {string} preload *        The value of `preload` to set on the swf. Should be 'none', 'metadata', *        or 'auto'. *//** * Set the value of `defaultPlaybackRate` on the swf. * * @method Flash#setDefaultPlaybackRate * @param {number} defaultPlaybackRate *        New value to set the `defaultPlaybackRate` property to. *//** * Set the value of `playbackRate` on the swf. `playbackRate` indicates * the rate at which the media is currently playing back. Examples: *   - if playbackRate is set to 2, media will play twice as fast. *   - if playbackRate is set to 0.5, media will play half as fast. * * @method Flash#setPlaybackRate * @param {number} playbackRate *        New value of `playbackRate` on the swf. A number indicating *        the current playback speed of the media, where 1 is normal speed. *//** * Set the value of `autoplay` on the swf. `autoplay` indicates * that the media should start to play as soon as the page is ready. * * @method Flash#setAutoplay * @param {boolean} autoplay *        - The value of `autoplay` from the swf. *        - True indicates that the media ashould start as soon as the page loads. *        - False indicates that the media should not start as soon as the page loads. *//** * Set the value of `loop` on the swf. `loop` indicates * that the media should return to the start of the media and continue playing once * it reaches the end. * * @method Flash#setLoop * @param {boolean} loop *        - True indicates that playback should seek back to start once *          the end of a media is reached. *        - False indicates that playback should not loop back to the start when the *          end of the media is reached. *//** * Set the value of `mediaGroup` on the swf. * * @method Flash#setMediaGroup * @param {string} mediaGroup *        New value of `mediaGroup` to set on the swf. *//** * Set the value of `controller` on the swf. * * @method Flash#setController * @param {string} controller *        New value the current value of `controller` on the swf. *//** * Get the value of `controls` from the swf. `controls` indicates * whether the native flash controls should be shown or hidden. * * @method Flash#controls * @return {boolean} *         - The value of `controls` from the swf. *         - True indicates that native controls should be showing. *         - False indicates that native controls should be hidden. *//** * Set the value of the `volume` on the swf. `volume` indicates the current * audio level as a percentage in decimal form. This means that 1 is 100%, 0.5 is 50%, and * so on. * * @method Flash#setVolume * @param {number} percentAsDecimal *         The volume percent as a decimal. Value will be between 0-1. *//** * Set the value of the `muted` on the swf. `muted` indicates that the current * audio level should be silent. * * @method Flash#setMuted * @param {boolean} muted *         - True if the audio should be set to silent *         - False otherwise *//** * Set the value of `defaultMuted` on the swf. `defaultMuted` indicates * whether the media should start muted or not. Only changes the default state of the * media. `muted` and `defaultMuted` can have different values. `muted` indicates the * current state. * * @method Flash#setDefaultMuted * @param {boolean} defaultMuted *         - True indicates that the media should start muted. *         - False indicates that the media should not start muted. *//* Flash Support Testing -------------------------------------------------------- *//** * Check if the Flash tech is currently supported. * * @return {boolean} *          - True for Chrome and Safari Desktop and Microsoft Edge and if flash tech is supported *          - False otherwise */Flash.isSupported = function () {  // for Chrome Desktop and Safari Desktop  if (videojs.browser.IS_CHROME && (!videojs.browser.IS_ANDROID || !videojs.browser.IS_IOS) || videojs.browser.IS_SAFARI && !videojs.browser.IS_IOS || videojs.browser.IS_EDGE) {    return true;  }  // for other browsers  return Flash.version()[0] >= 10;};// Add Source Handler pattern functions to this techTech.withSourceHandlers(Flash);/* * Native source handler for flash,  simply passes the source to the swf element. * * @property {Tech~SourceObject} source *           The source object * * @property {Flash} tech *           The instance of the Flash tech */Flash.nativeSourceHandler = {};/** * Check if the Flash can play the given mime type. * * @param {string} type *        The mimetype to check * * @return {string} *         'maybe', or '' (empty string) */Flash.nativeSourceHandler.canPlayType = function (type) {  if (type in Flash.formats) {    return 'maybe';  }  return '';};/** * Check if the media element can handle a source natively. * * @param {Tech~SourceObject} source *         The source object * * @param {Object} [options] *         Options to be passed to the tech. * * @return {string} *         'maybe', or '' (empty string). */Flash.nativeSourceHandler.canHandleSource = function (source, options) {  var type = void 0;  /**   * Guess the mime type of a file if it does not have one   *   * @param {Tech~SourceObject} src   *        The source object to guess the mime type for   *   * @return {string}   *         The mime type that was guessed   */  function guessMimeType(src) {    var ext = Url.getFileExtension(src);    if (ext) {      return 'video/' + ext;    }    return '';  }  if (!source.type) {    type = guessMimeType(source.src);  } else {    // Strip code information from the type because we don't get that specific    type = source.type.replace(/;.*/, '').toLowerCase();  }  return Flash.nativeSourceHandler.canPlayType(type);};/** * Pass the source to the swf. * * @param {Tech~SourceObject} source *        The source object * * @param {Flash} tech *        The instance of the Flash tech * * @param {Object} [options] *        The options to pass to the source */Flash.nativeSourceHandler.handleSource = function (source, tech, options) {  tech.setSrc(source.src);};/** * noop for native source handler dispose, as cleanup will happen automatically. */Flash.nativeSourceHandler.dispose = function () {};// Register the native source handlerFlash.registerSourceHandler(Flash.nativeSourceHandler);/** * Flash supported mime types. * * @constant {Object} */Flash.formats = {  'video/flv': 'FLV',  'video/x-flv': 'FLV',  'video/mp4': 'MP4',  'video/m4v': 'MP4'};/** * Called when the the swf is "ready", and makes sure that the swf is really * ready using {@link Flash#checkReady} * * @param {Object} currSwf *        The current swf object */Flash.onReady = function (currSwf) {  var el = Dom.$('#' + currSwf);  var tech = el && el.tech;  // if there is no el then the tech has been disposed  // and the tech element was removed from the player div  if (tech && tech.el()) {    // check that the flash object is really ready    Flash.checkReady(tech);  }};/** * The SWF isn't always ready when it says it is. Sometimes the API functions still * need to be added to the object. If it's not ready, we set a timeout to check again * shortly. * * @param {Flash} tech *        The instance of the flash tech to check. */Flash.checkReady = function (tech) {  // stop worrying if the tech has been disposed  if (!tech.el()) {    return;  }  // check if API property exists  if (tech.el().vjs_getProperty) {    // tell tech it's ready    tech.triggerReady();  } else {    // wait longer    this.setTimeout(function () {      Flash.checkReady(tech);    }, 50);  }};/** * Trigger events from the swf on the Flash Tech. * * @param {number} swfID *        The id of the swf that had the event * * @param {string} eventName *        The name of the event to trigger */Flash.onEvent = function (swfID, eventName) {  var tech = Dom.$('#' + swfID).tech;  var args = Array.prototype.slice.call(arguments, 2);  // dispatch Flash events asynchronously for two reasons:  // - Flash swallows any exceptions generated by javascript it  //   invokes  // - Flash is suspended until the javascript returns which may cause  //   playback performance issues  tech.setTimeout(function () {    tech.trigger(eventName, args);  }, 1);};/** * Log errors from the swf on the Flash tech. * * @param {number} swfID *        The id of the swf that had an error. * * @param {string} err *        The error to set on the Flash Tech. * * @return {MediaError|undefined} *          - Returns a MediaError when err is 'srcnotfound' *          - Returns undefined otherwise. */Flash.onError = function (swfID, err) {  var tech = Dom.$('#' + swfID).tech;  // trigger MEDIA_ERR_SRC_NOT_SUPPORTED  if (err === 'srcnotfound') {    return tech.error(4);  }  // trigger a custom error  if (typeof err === 'string') {    tech.error('FLASH: ' + err);  } else {    err.origin = 'flash';    tech.error(err);  }};/** * Get the current version of Flash that is in use on the page. * * @return {Array} *          an array of versions that are available. */Flash.version = function () {  var version$$1 = '0,0,0';  // IE  try {    version$$1 = new window_1.ActiveXObject('ShockwaveFlash.ShockwaveFlash').GetVariable('$version').replace(/\D+/g, ',').match(/^,?(.+),?$/)[1];    // other browsers  } catch (e) {    try {      if (navigator.mimeTypes['application/x-shockwave-flash'].enabledPlugin) {        version$$1 = (navigator.plugins['Shockwave Flash 2.0'] || navigator.plugins['Shockwave Flash']).description.replace(/\D+/g, ',').match(/^,?(.+),?$/)[1];      }    } catch (err) {      // satisfy linter    }  }  return version$$1.split(',');};/** * Only use for non-iframe embeds. * * @param {Object} swf *        The videojs-swf object. * * @param {Object} flashVars *        Names and values to use as flash option variables. * * @param {Object} params *        Style parameters to set on the object. * * @param {Object} attributes *        Attributes to set on the element. * * @return {Element} *          The embeded Flash DOM element. */Flash.embed = function (swf, flashVars, params, attributes) {  var code = Flash.getEmbedCode(swf, flashVars, params, attributes);  // Get element by embedding code and retrieving created element  var obj = Dom.createEl('div', { innerHTML: code }).childNodes[0];  return obj;};/** * Only use for non-iframe embeds. * * @param {Object} swf *        The videojs-swf object. * * @param {Object} flashVars *        Names and values to use as flash option variables. * * @param {Object} params *        Style parameters to set on the object. * * @param {Object} attributes *        Attributes to set on the element. * * @return {Element} *          The embeded Flash DOM element. */Flash.getEmbedCode = function (swf, flashVars, params, attributes) {  var objTag = '<object type="application/x-shockwave-flash" ';  var flashVarsString = '';  var paramsString = '';  var attrsString = '';  // Convert flash vars to string  if (flashVars) {    Object.getOwnPropertyNames(flashVars).forEach(function (key) {      flashVarsString += key + '=' + flashVars[key] + '&';    });  }  // Add swf, flashVars, and other default params  params = mergeOptions({    movie: swf,    flashvars: flashVarsString,    // Required to talk to swf    allowScriptAccess: 'always',    // All should be default, but having security issues.    allowNetworking: 'all'  }, params);  // Create param tags string  Object.getOwnPropertyNames(params).forEach(function (key) {    paramsString += '<param name="' + key + '" value="' + params[key] + '" />';  });  attributes = mergeOptions({    // Add swf to attributes (need both for IE and Others to work)    data: swf,    // Default to 100% width/height    width: '100%',    height: '100%'  }, attributes);  // Create Attributes string  Object.getOwnPropertyNames(attributes).forEach(function (key) {    attrsString += key + '="' + attributes[key] + '" ';  });  return '' + objTag + attrsString + '>' + paramsString + '</object>';};// Run Flash through the RTMP decoratorFlashRtmpDecorator(Flash);if (Tech.getTech('Flash')) {  videojs.log.warn('Not using videojs-flash as it appears to already be registered');  videojs.log.warn('videojs-flash should only be used with video.js@6 and above');} else {  videojs.registerTech('Flash', Flash);}Flash.VERSION = version$1;return Flash;})));
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