vue.config.js 4.8 KB

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  1. 'use strict'
  2. const path = require('path')
  3. function resolve(dir) {
  4. return path.join(__dirname, dir)
  5. }
  6. const name = process.env.VUE_APP_TITLE || '江苏海事局船舶尾气排放遥感监测系统' // 网页标题
  7. const port = process.env.port || process.env.npm_config_port || 80 // 端口
  8. // vue.config.js 配置说明
  9. //官方vue.config.js 参考文档 https://cli.vuejs.org/zh/config/#css-loaderoptions
  10. // 这里只列一部分,具体配置参考文档
  11. module.exports = {
  12. // 部署生产环境和开发环境下的URL。
  13. // 默认情况下,Vue CLI 会假设你的应用是被部署在一个域名的根路径上
  14. // 例如 https://www.ruoyi.vip/。如果应用被部署在一个子路径上,你就需要用这个选项指定这个子路径。例如,如果你的应用被部署在 https://www.ruoyi.vip/admin/,则设置 baseUrl 为 /admin/。
  15. publicPath: process.env.NODE_ENV === "production" ? "/" : "/",
  16. // 在npm run build 或 yarn build 时 ,生成文件的目录名称(要和baseUrl的生产环境路径一致)(默认dist)
  17. outputDir: "dist",
  18. // 用于放置生成的静态资源 (js、css、img、fonts) 的;(项目打包之后,静态资源会放在这个文件夹下)
  19. assetsDir: "static",
  20. // 是否开启eslint保存检测,有效值:ture | false | 'error'
  21. lintOnSave: process.env.NODE_ENV === "development",
  22. // 如果你不需要生产环境的 source map,可以将其设置为 false 以加速生产环境构建。
  23. productionSourceMap: false,
  24. // webpack-dev-server 相关配置
  25. devServer: {
  26. host: "0.0.0.0",
  27. port: port,
  28. open: true,
  29. proxy: {
  30. // detail: https://cli.vuejs.org/config/#devserver-proxy
  31. [process.env.VUE_APP_BASE_API]: {
  32. // target: `http://localhost:8080`,
  33. target: `http://36.134.96.232:8088/prod-api`,
  34. changeOrigin: true,
  35. pathRewrite: {
  36. ["^" + process.env.VUE_APP_BASE_API]: "",
  37. },
  38. },
  39. "/PLTV": {
  40. target: "http://localhost:8082",
  41. ws: true,
  42. changeOrigin: true,
  43. pathRewrite: {
  44. "^/": "",
  45. },
  46. },
  47. },
  48. disableHostCheck: true,
  49. },
  50. configureWebpack: {
  51. name: name,
  52. resolve: {
  53. alias: {
  54. "@": resolve("src"),
  55. },
  56. },
  57. },
  58. chainWebpack(config) {
  59. config.plugins.delete("preload"); // TODO: need test
  60. config.plugins.delete("prefetch"); // TODO: need test
  61. // set svg-sprite-loader
  62. config.module.rule("svg").exclude.add(resolve("src/assets/icons")).end();
  63. config.module
  64. .rule("icons")
  65. .test(/\.svg$/)
  66. .include.add(resolve("src/assets/icons"))
  67. .end()
  68. .use("svg-sprite-loader")
  69. .loader("svg-sprite-loader")
  70. .options({
  71. symbolId: "icon-[name]",
  72. })
  73. .end();
  74. config.when(process.env.NODE_ENV !== "development", (config) => {
  75. config
  76. .plugin("ScriptExtHtmlWebpackPlugin")
  77. .after("html")
  78. .use("script-ext-html-webpack-plugin", [{
  79. // `runtime` must same as runtimeChunk name. default is `runtime`
  80. inline: /runtime\..*\.js$/,
  81. }, ])
  82. .end();
  83. config.optimization.splitChunks({
  84. chunks: "all",
  85. cacheGroups: {
  86. libs: {
  87. name: "chunk-libs",
  88. test: /[\\/]node_modules[\\/]/,
  89. priority: 10,
  90. chunks: "initial", // only package third parties that are initially dependent
  91. },
  92. elementUI: {
  93. name: "chunk-elementUI", // split elementUI into a single package
  94. priority: 20, // the weight needs to be larger than libs and app or it will be packaged into libs or app
  95. test: /[\\/]node_modules[\\/]_?element-ui(.*)/, // in order to adapt to cnpm
  96. },
  97. commons: {
  98. name: "chunk-commons",
  99. test: resolve("src/components"), // can customize your rules
  100. minChunks: 3, // minimum common number
  101. priority: 5,
  102. reuseExistingChunk: true,
  103. },
  104. },
  105. });
  106. config.optimization.runtimeChunk("single"), {
  107. from: path.resolve(__dirname, "./public/robots.txt"), //防爬虫文件
  108. to: "./", //到根目录下
  109. };
  110. });
  111. },
  112. };