vue.config.js 4.6 KB

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  1. 'use strict'
  2. const path = require('path')
  3. function resolve(dir) {
  4. return path.join(__dirname, dir)
  5. }
  6. const name = process.env.VUE_APP_TITLE || '江苏海事局船舶尾气排放遥感监测系统' // 网页标题
  7. const port = process.env.port || process.env.npm_config_port || 80 // 端口
  8. // vue.config.js 配置说明
  9. //官方vue.config.js 参考文档 https://cli.vuejs.org/zh/config/#css-loaderoptions
  10. // 这里只列一部分,具体配置参考文档
  11. module.exports = {
  12. // 部署生产环境和开发环境下的URL。
  13. // 默认情况下,Vue CLI 会假设你的应用是被部署在一个域名的根路径上
  14. // 例如 https://www.ruoyi.vip/。如果应用被部署在一个子路径上,你就需要用这个选项指定这个子路径。例如,如果你的应用被部署在 https://www.ruoyi.vip/admin/,则设置 baseUrl 为 /admin/。
  15. publicPath: process.env.NODE_ENV === "production" ? "/" : "/",
  16. // 在npm run build 或 yarn build 时 ,生成文件的目录名称(要和baseUrl的生产环境路径一致)(默认dist)
  17. outputDir: "dist",
  18. // 用于放置生成的静态资源 (js、css、img、fonts) 的;(项目打包之后,静态资源会放在这个文件夹下)
  19. assetsDir: "static",
  20. // 是否开启eslint保存检测,有效值:ture | false | 'error'
  21. lintOnSave: process.env.NODE_ENV === "development",
  22. // 如果你不需要生产环境的 source map,可以将其设置为 false 以加速生产环境构建。
  23. productionSourceMap: false,
  24. // webpack-dev-server 相关配置
  25. devServer: {
  26. host: "0.0.0.0",
  27. port: port,
  28. open: true,
  29. proxy: {
  30. // detail: https://cli.vuejs.org/config/#devserver-proxy
  31. [process.env.VUE_APP_BASE_API]: {
  32. // target: `http://localhost:8080`,
  33. target: `http://cbwq.xt.wenhq.top:8083/prod-api`,
  34. changeOrigin: true,
  35. pathRewrite: {
  36. ["^" + process.env.VUE_APP_BASE_API]: ""
  37. }
  38. }
  39. },
  40. disableHostCheck: true
  41. },
  42. configureWebpack: {
  43. name: name,
  44. resolve: {
  45. alias: {
  46. "@": resolve("src")
  47. }
  48. }
  49. },
  50. chainWebpack(config) {
  51. config.plugins.delete("preload"); // TODO: need test
  52. config.plugins.delete("prefetch"); // TODO: need test
  53. // set svg-sprite-loader
  54. config.module
  55. .rule("svg")
  56. .exclude.add(resolve("src/assets/icons"))
  57. .end();
  58. config.module
  59. .rule("icons")
  60. .test(/\.svg$/)
  61. .include.add(resolve("src/assets/icons"))
  62. .end()
  63. .use("svg-sprite-loader")
  64. .loader("svg-sprite-loader")
  65. .options({
  66. symbolId: "icon-[name]"
  67. })
  68. .end();
  69. config.when(process.env.NODE_ENV !== "development", config => {
  70. config
  71. .plugin("ScriptExtHtmlWebpackPlugin")
  72. .after("html")
  73. .use("script-ext-html-webpack-plugin", [{
  74. // `runtime` must same as runtimeChunk name. default is `runtime`
  75. inline: /runtime\..*\.js$/
  76. }])
  77. .end();
  78. config.optimization.splitChunks({
  79. chunks: "all",
  80. cacheGroups: {
  81. libs: {
  82. name: "chunk-libs",
  83. test: /[\\/]node_modules[\\/]/,
  84. priority: 10,
  85. chunks: "initial" // only package third parties that are initially dependent
  86. },
  87. elementUI: {
  88. name: "chunk-elementUI", // split elementUI into a single package
  89. priority: 20, // the weight needs to be larger than libs and app or it will be packaged into libs or app
  90. test: /[\\/]node_modules[\\/]_?element-ui(.*)/ // in order to adapt to cnpm
  91. },
  92. commons: {
  93. name: "chunk-commons",
  94. test: resolve("src/components"), // can customize your rules
  95. minChunks: 3, // minimum common number
  96. priority: 5,
  97. reuseExistingChunk: true
  98. }
  99. }
  100. });
  101. config.optimization.runtimeChunk("single"), {
  102. from: path.resolve(__dirname, "./public/robots.txt"), //防爬虫文件
  103. to: "./" //到根目录下
  104. };
  105. });
  106. }
  107. };